Thursday 3 December 2015

4th Week of Learning: 2D Bone Based

Bone based animation is the process of structuring whatever is being animated around bones, these moving the object.

First of all, I used a tutorial and its assets to learn how to do this in Unity. One has to make the body the main parent of the hierarchy and order everything else to parents semantically. EG, thigh is parent of the calf. Then, we can animate this in Animator using rotations without Children parts moving away.




After this, I created 2 original animations. A robot, and a squid monster, as the tentacles needed many segments to work in animation.






Words: 99

Time Spent;
Tutorial: 3 Hours (3 Animations)
Robot: 2 Hours (1 Animation)
Squid Monster: 2 Hours (1 Animation)
Total: 7 Hours

1 comment:

  1. Awesome !! I am also student of animation course. Spread Wings Of Your Imagination In World Of Animation Join Best College.Call-9644188896

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